Názor k článku Crytek chystá podporu ray tracingu v CryEngine a ukázal demo. Běží na všech GPU od hnizdo - tombomino 19.3.2019 at 11:01 Adam Vágner 4.1.2019...

  • 19. 3. 2019 11:17

    hnizdo (neregistrovaný)

    tombomino 19.3.2019 at 11:01 Adam Vágner 4.1.2019 20:10:06 Snad nějaký bug v driverech, Nvidia to řeší. Ono by se totiž jinak muselo dít totéž na 6GB GTX 1060... jenže neděje

    https://pctuning.tyden.cz/hardware/graficke-karty/55685-asus-rog-strix-geforce-rtx-2060-o6g-gaming-v-testu?start=27

    ale to uz jsem ti posilal nekolikrat, vid? ;)

    Jinak LOL "Jinak ja ti nepotebuji dodavat zadne testy, ktere maji ukazovat pravy opak. Ja jen ukazuji na tvoje videni, kdy zamerene nehces videt to, co ten test ve skutecnosti ukazuje."

    Ten test ukazuje presne toto:

    "It's clear that right now, even for 4K gaming, 6GB of VRAM really is enough. At some point games are absolutely going to require more than 6GB of VRAM for best visuals.

    The question is, by the time that happens will the RTX 2060 be powerful enough to provide playable performance using those settings? It’s almost certainly not going to be an issue this year and I doubt it will be a real problem next year. Maybe in 3 years, you might have to start managing some quality settings then, 4 years probably, and I would say certainly in 5 years time.

    "you might have to start managing some quality settings then, 4 years probably"

    "you might have to start managing some quality settings then, 4 years probably"

    "you might have to start managing some quality settings then, 4 years probably"

    Pravdepodobne za cytri roky bude potreba stelovat kvalitu o neco dolu.

    Staci to 4x i s prekladem? :D

    Tomu redmarx rika Odpiskane.