Názor k článku První hra používající ray tracing na GeForce RTX vyšla. DXR ale snižuje výkon o 40–60 % od hnizdo - Clovek se vrati z par hodin fallouta a...

  • 15. 11. 2018 21:59

    hnizdo (neregistrovaný)

    Clovek se vrati z par hodin fallouta a tady uz je zase nablito.

    https://www.nvidia.com/en-us/geforce/news/battlefield-v-rtx-ray-tracing-out-now/


    *We recommend in this first release of DXR that “DXR Raytraced Reflections Quality” be set to “Low” due to Battlefield V’s known issues when using “Medium”, “High”, and “Ultra” settings. EA, DICE, and NVIDIA will also continue to optimize this implementation and deliver regular updates.

    Although preferences will vary, we recommend disabling the following settings from Video - Basic when DXR is enabled for the best overall experience:

    Chromatic Aberration
    Film Grain
    Vignette
    Lens Distortion

    Nerekl bych, ze Dice dodali RT ne finalnim stavu, jak je ostatne jejich zvykem s day 0 kvalitou. Kdyz uz i nvidia politicky korektne upozornuje, ze to maj nejaky rozbity.