Odpovídáte na názor k článku První hra používající ray tracing na GeForce RTX vyšla. DXR ale snižuje výkon o 40–60 %. Názory mohou přidávat pouze registrovaní uživatelé.
Performance pujde samozrejme dost nahoru, protoze aktualni propad vykonu je zpusobeny znamymi bugy, o kterych mluvi jak EA/DICE, tak Nvidia. Strilite predcasne :D
„*We recommend in this first release of DXR that “DXR Raytraced Reflections Quality” be set to “Low” due to Battlefield V’s known issues when using “Medium”, “High”, and “Ultra” settings. EA, DICE, and NVIDIA will also continue to optimize this implementation and deliver regular updates.
Although preferences will vary, we recommend disabling the following settings from Video – Basic when DXR is enabled for the best overall experience:
– Chromatic Aberration
– Film Grain
– Vignette
– Lens Distortion“
https://www.nvidia.com/en-us/geforce/news/battlefield-v-rtx-ray-tracing-out-now/
Navic na EA/DICE:
„DXR: DXR Performance degraded in maps which feature a lot of foliage“
https://forums.battlefield.com/en-us/discussion/161023/battlefield-vs-known-issues-list
Neboli nejspis kvuli spatnemu nastaveni materialu se odlesky pocitaji i pro listi, I kdyz by nemely.