Odpovídáte na názor k článku Her s podporou ray tracingu a DLSS na GeForce RTX přibývá, Nvidia uvádí upíry a Anthem. Názory mohou přidávat pouze registrovaní uživatelé.
Even on our 43-inch 4K gaming screen, we found it extremely difficult to spot the differences between our 4K Native and 4K DLSS screenshots. (overclock3d)
DLSS doesn't seem to be nearly as blurry as we've seen in other games that support the technology (pcgamer)